SVG

Luis luis at anachreon.co.uk
Thu Oct 5 19:39:57 EDT 2006


Hiya,

On 6 Oct 2006, at 0:04, Dar Scott wrote:

>
> On Oct 5, 2006, at 3:53 PM, Mark Wieder wrote:
>
>> Thursday, October 5, 2006, 2:17:06 AM, you wrote:
>>
>>> Anyone have any idea where to find SVG in Revolution? Nothing in the
>>> docs. I noted this on their site:
>>
>>> http://www.runrev.com/section/features.php
>>
>>> 'Beautiful vector graphics engine with SVG operators.
>>> Build powerful vector graphics creation and generation tools.'
>>
>> Interesting. I wonder how long that text has been in there...
>>
>> Do you need the actual SVG operators or are you interested in
>> implementing vector graphics in general?
>
> Do you mean the new ink options using SVG and Porter-Duff names?

Ah, so the inks are SVG?
Porter-Duff... Porter-Duff (sounds dodgy... Let's Google.... http:// 
www.svgopen.org/2005/papers/abstractsvgopen/)

Well, well well! Still confused tho'... Is SVG rendered on the cards?  
Or is Revolution using SVG commands to replace previous (enhance,  
even) drawing commands? 'A rose is a Rose by any other name'...
Is there an SVG engine under the hood? Which leads me to ask: Are the  
cards XML sheets? If so, I'm getting way too excited for something  
that may not actually be there.

Cheers,

Luis.


>
> Dar
>
>
>
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