Waiting until a player is loaded
J. Landman Gay
jacque at hyperactivesw.com
Sun Oct 1 01:42:52 EDT 2006
Dar Scott wrote:
>
> On Sep 30, 2006, at 8:05 PM, J. Landman Gay wrote:
>
>> However, if I let the loop run at its natural speed, I get a bunch of
>> blank snapshots, either because the content isn't fully loaded before
>> the script continues, or because the screen isn't refreshing (I can't
>> tell which.) I need a way to force the loop to wait until the player
>> is fully loaded, and also something that will refresh the screen so
>> that a snapshot has something to take a picture of.
>
> Just wild ideas that might have to be combined with other things: You
> can try a wait. You can change the loop to a send cycle. You can do
> something that directly depends on the content being loaded.
Tried all varieties of "wait" but they didn't work. I'd thought of doing
a "send" cycle but was hoping not to have to rewrite if anyone can think
of anything else. Might have to do it though.
I also tried to set the currentTime of the movie to the duration, which
would force it to load in its entirety. Didn't work. That's one reason I
think it may be more of a refresh problem than a loading problem.
--
Jacqueline Landman Gay | jacque at hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
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