Where Rev could be going...3D?
luis at anachreon.co.uk
Wed Nov 22 13:31:31 CST 2006
For further info: http://www.igame3d.de/DeadDays/postmortem.html
On 22 Nov 2006, at 17:12, Viktoras Didziulis wrote:
>> And fortunately for us here on this list, Google Earth is the
>> type of thing that's easier for us to build.
> Google Earth heavily relies on its 3D engine loading all the complex
> textures and objects on a sphere. I tried QT 3D capabilities (not
> reality moves, but the real 3D graphics like axel plugin, etc...),
> so far
> all they seem broken in MS Windows, meanwhile axel provides own
> plugin... And any potential 3D programming adventure like creation
> of Google
> Earth remains impossible with Revolution.
> Some time ago Bill from iGame3D tried desperately to attract
> attention of
> Revolution community or maybe Revolution Ltd suggesting full
> fledged 3D
> OpenGL engine.
> Go to http://forums.runrev.com/phpBB2/viewtopic.php?t=432 to see it...
> Here is an excerpt for those who don't read the forum:
> While this happens iGame3D sits on the shelf month after month and the
> probability of it ever reaching the rev community gets smaller and
> Next term i begin learning Maya, my need/excuse/time for building
> my own 3D
> modelling/animation program will come to a complete end at that
> point. -
> Posted by Bill from iGame3D in April, 2006...
> Is anything constructive going on between Revolution Ltd and
> iGame3D or just
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