Speech Recognition and or Applescript
joshua at califex.com
Tue Nov 21 18:41:04 EST 2006
well, that's close, however, the runrev app gets a spinning beach
ball the entire time that it's listening.....
I was hoping to trigger events in my app with speech, while still
being able to continue processing my app. (altho I do have to
admit, that was really quite easy to find... once I was reminded to
look at revolution online)
On Nov 21, 2006, at 5:10 PM, J. Landman Gay wrote:
> Joshua Snyder wrote:
>> This is the third time I have tried to ask this question..... and
>> so far, it has not shown up on the list.
>> I am working on a small "Hobby" application, and I find that I
>> want to make it "speakable", or perhaps AppleScriptable, since
>> the speakable items folder is populated with AppleScripts.
>> I know that AppleScript and SpeachRecognition is an Apple only
>> feature., and I am OK with that, and I have also found that
>> the RunRev IDE has 2 entries in it's AppleScript dictionary,
>> However, I can not seem to get the "Do Script" to actually execute
>> any of my scripts. And my standalone Apps have nothing available
>> in there AppleScript Dictionaries, so there is SOME sort of
>> missing piece.
>> any clues I might follow?
> I haven't looked at it, but there is an example stack on RevOnline.
> Go the user spaces, choose to view by category, then "programming"
> and then look for "Say and listen in Rev" near the top of the list.
> Jacqueline Landman Gay | jacque at hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
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