ScriptParsingError
Richard Gaskin
ambassador at fourthworld.com
Mon Dec 4 15:10:47 EST 2006
Mark Schonewille wrote:
> For example, it allows me to extend the errorLib plugin to show up if
> Rev's script editor encounters a compile error. It also allows me to
> automate error checking in scripts that temporarily change the script
> of an object in a standalone. I am sure this message could be used
> for some nice features in your Devolution and probably other stacks
> of yours.
>
> Of course, I can check the result after setting the script of an
> object, but by removing the message Revolution Ltd causes unnecessary
> additional work for me and others who used to use this message, which
> is my main point.
I think you may be alone here. If I read Mark's comment correctly, Rev
hasn't used that message in a long time, and looking through the MC IDE
it seems it's been dormant there as well in favor of checking the
result, since at least half a decade ago.
It'll be tough to make a business case for reverting to the message
after all this time, esp. given the convenient immediacy of just
checking the result.
Look at it this way: Sure, it's extra work, but you do it once, it only
takes a few minutes, and it's done forever.
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
Ambassador at FourthWorld.com http://www.FourthWorld.com
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