Hello science in TAOO [long]

MisterX b.xavier at internet.lu
Mon Oct 17 01:11:00 EDT 2005


well part of the reason I brought this into the open is to get help with
making this work in body and soul ;)

If I do it alone, I can get a large part done (given time) but without
other's input, it wont be as useful for others... 

at least that's the spirit behind :)

cheers
Xavier

> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com 
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of 
> Richard Gaskin
> Sent: Sunday, October 16, 2005 9:05 PM
> To: How to use Revolution
> Subject: Re: Hello science in TAOO [long]
> 
> MisterX wrote:
> >> There is a ratio of bugs to understandable usefulness. 
> >> Raise that quotient for TAOO and its adoption rate will change.
> >
> > very nicely said! 
> > implacable logic too
> > 
> > 
> >> If that level of effort doesn't seem worthwhile to you, 
> you may have 
> >> to be content shipping commercialy successfuly software at a rate 
> >> that leave the rest of us in the dust.
> > 
> > now you got me saying eh?
> 
> Making software is fun, but ultimately the software that pays 
> the bills for most of us is also useful.
> 
> If I make a tool that benefits my ability to ship apps, as a 
> famous person once said "it neither picks my pocket nor 
> breaks my leg" if I'm the only one using it.
> 
> In some ways it may actually benefit me, as I won't have 
> distracting obligations like technical support and 
> documentation.  That's why most of the tools I write never 
> get publicly distributed: I prefer to stay focused on 
> shipping commercial apps, rather than putting in the level of 
> effort needed to make my tools self-evidently useful to 
> others.  My clients and creditors reinforce that preference. ;)
> 
> After 15 years with TAOO, I would imagine you've shipped a 
> lot of commercially successful apps with it.
> 
> So if it proves too much effort to share that level of 
> efficiency with others, it does you no harm to just keep 
> doing what you're doing.  As the apps you're shipping become 
> more plentiful and more popular, sooner 
> or later people will come to you asking "How did you do 
> that?"   At that 
> point you have their attention, and you may not need to do as 
> much evangelizing, as the output of your tools will speak for 
> themselves.
> 
> --
>   Richard Gaskin
>   Managing Editor, revJournal
>   _______________________________________________________
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