Problems Cutting and Pasting Objects

Dennis Brown see3d at writeme.com
Fri May 27 12:45:24 EDT 2005


Eric,
You are right and I also try to do this whenever I can.  However, I  
have some time critical loops that recur for which I do not want to  
incur the overhead of calling a handler.
But in the case I cited, I was actually in the process of moving  
handlers to consolidate them into one place once I figured out that I  
would use it more than once.

Dennis
On May 27, 2005, at 12:37 PM, Eric Chatonet wrote:

> Hi Dennis and above all everyone,
>
> Excuse me if I did not understand correctly your problem but it  
> gave me a general thought (may be OT).
>
> Having more than one occurence of any code in a stack might not be  
> a good idea...
> Don't you think it would be better to have a handler, a function,  
> with parameters, arguments... at a higher level?
> This avoids errors and makes the maintenance easier...
> I am thinking of a rule (among others) that helps me a lot to  
> improve my code since years: Eric, never repeat any statement  
> anywhere ;-)
>
> Best regards from Paris,
>
> Eric Chatonet.
>
> Le 27 mai 05 à 18:15, Dennis Brown a écrit :
>
>
>> This problem has been driving me crazy also.  When I go into a  
>> locked position group and cut something from a script, then back  
>> out of the and go into another locked group and paste into another  
>> script, nothing happens.  The paste buffer is empty.  My data is  
>> missing!  Argh!!!  I finally figured out to open the script on  
>> both objects first then cut and paste between them.
>>
>
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