ANN Nine ball pool

Thomas McGrath III 3mcgrath at adelphia.net
Fri Mar 25 19:26:19 EST 2005


You know if the collision detection that happens on the sides of the 
pool game could also work on, oh, let's say a round/square object then 
you could have Bumper Pool and then you could also make a Miniature 
Golf game.

I changed your code and made eight holes instead of six and that was 
real easy just to see if I could do it. I would love to have the balls 
hit an object and bounce off of them. Love Miniature Golf............

Tom

P.S. cool attempt....

On Mar 25, 2005, at 12:21 PM, Jim Hurley wrote:

>>
>> Message: 5
>> Date: Thu, 24 Mar 2005 23:15:21 +0100
>> From: "MisterX" <b.xavier at internet.lu>
>> Subject: RE: ANN Nine ball pool
>> To: "'How to use Revolution'" <use-revolution at lists.runrev.com>
>> Message-ID: <20050324221752.A06DB93005D at mail.runrev.com>
>> Content-Type: text/plain;	charset="US-ASCII"
>>
>>
>> Awesome!
>>
>> As a pool shark, I must say I liked it for the "physics"!
>>
>> Although the snooker color balls is not really 9 ball and the green 
>> felt was
>> hurting my eyes after a few shots.... Getting old I guess! ;)
>>
>> The pockets, are well, eh, non standard but...
>>
>> But hey, Im sure socket ricochets are no misteries for you now
>> so we can play online :)
>>
>> yep, awesome, keep it coming!!!
>>
>> Check out the old pool game animations in MAME... Should give you some
>> ideas. There were awesome games of pool for a quarter!
>
>
> Thanks for the kind words. And thanks for the tip about MAME. I 
> Googled it and found a Mac download but it was 10 megs. I live out in 
> the boonies, the foothills of the Sierra Nevada Mts., with only a 
> phone line connection.
>
> The only enhancement I was considering was to use the arrow keys to 
> allow for spin: top, back, right, left.
>
> There are a number of occasions when it is impossible to position the 
> cue ball for the next shot without spin.
>
> Glad you liked the physics. Me too. I am a retired physics teacher. 
> The interesting thing about collisions between two ball, one of which 
> is initially at rest, is that the trajectories of the two ball after 
> the collision are orthogonal--a necessary consequence of conservation 
> of energy and momentum. (Assuming the same mass for each.)  This was 
> new to me. See "What's inside" for the details.
>
> The tangential components of the velocities are unchanged when two 
> *moving* balls collide elastically. By adding spin, it would be 
> possible to give an extra push in the tangential directions. And of 
> course top spin and back spin to give a little push or pull in the 
> radial direction--the line joining the centers.
>
> Jim
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>

Thomas J. McGrath III
SCS
1000 Killarney Dr.
Pittsburgh, PA 15234
412-885-8541



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