Newbie: Functional difference between cards and stacks?
Nicole Freed
nfreed at hotpop.com
Fri Mar 25 16:05:26 EST 2005
Hello, everyone. Total newbie here. I'm just getting started with
Revolution, and, except for a little bit of HTML, am a total
non-programmer (my background's in graphic design). So please be
patient with my simplistic questions. Hopefully with some help from
all you good people, I'll be up to speed quickly. : )
My first question is simple: What is the functional difference
between cards and stacks? I get the visual metaphor, but don't really
get when to use stacks, substacks, or cards. From my graphics
background, I'm most familiar with programs like Photoshop and
Illustrator (and like Revolution ; ) that have a main window for user
input and smaller floating windows for palettes and toolboxes. I
understand from some of the instructions that those palettes and
toolboxes are best made separate stacks (external stacks or
substacks?) but I'm not clear on why. What kind of functionality do
stacks (and substacks) provide that cards don't? When would I use
either?
For my first real project, I'd like to design a flash card program
similar to CramSession (http://www.bainsware.com), but with a more
flexible fill-in-the-blanks multiple-choice answer format. In other
words, for each card, the user types in the "answer," then highlights
individual words or phrases to be turned into "blanks" on the
"question" card. Each blank could have multiple possible answers (or
not).
In my thinking about this, it seems that there need to be separate
windows for the list of stacks, list of cards within each stack,
entering and editing answers, and then showing the cards (front and
back), and possibly other windows that I haven't thought of (such as
Preference panels). How would I go about planning this project, and
then thinking about the interrelationships of the various cards and
stacks?
Glad to be on board!
Best regards,
Nicole Freed
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