Creating Drag and Drop
Eric Chatonet
eric.chatonet at sosmartsoftware.com
Thu Jun 2 14:07:52 EDT 2005
Hi Emilio,
Sorry that this stack could not help you.
In your case, I think that you could use another method I used in
many projects:
While the mouse is down, you use the mouseMove message in the dragged
object (or send a message in <some> milliseconds) to track where is
the mouseLoc (see the mouseStack function and within operator) and
act accordingly.
If I understand correctly (I am not sure :-), it might be more simple
if it is always within the same stack window: when the mouse is up,
you check the mouseLoc, the position of the object, etc.
Le 2 juin 05 à 19:19, Emilio Gagliardi a écrit :
> Dear Eric
> I now realize this code is not what i need because it implements
> drap and drop with objects outside of the Revolution Window. It
> does not appear that dragEnter and dragDrop fire for objects within
> the revolution window. That is, I want to drag objects that are
> within the window. Perhaps I am not using your code correctly, but
> I do not see how to make a field or button cause the dragEnter
> command to fire. I would like the user to drag a field or button
> around, place it over an image or field and then store the name or
> ID of the field/button they just dragged for later use. What i'm
> stuck on is determining whether the source field/button is over the
> target field/image AND which commands fire and in what order.
Best regards from Paris,
Eric Chatonet.
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