command-option-click edit
Richard Gaskin
ambassador at fourthworld.com
Wed Feb 2 19:13:08 EST 2005
Alex Tweedly wrote:
> I found Kevin's argument that "there have been many complaints that the
> IDE interferes too much" was quite convincing, so I'd need some
> persuading. (I do agree with you that this seems unlikely to interfere
> with anything anyone is trying to do - but non-interference seems like a
> pretty good principle, that should only be broken when the case for it
> is compelling).
Agreed. That was part of my thinking when I built devolution's Object
Browser. It has a Script column in the object list showint the number
of lines in a script, and double-clicking in that column will open the
script editor for that object. Cards and stacks have a similar
functionality accessed from a context menu in those lists.
Screenshot:
<http://www.fourthworld.com/products/devolution/images/Screen005.jpg>
Relying on key commands runs the risk of conflicting with something you
might be doing, but having a separate mechanism like devo's Object
Browser not only lets you get to those scripts but also to scripts which
you might not otherwise be able to get to, like groups, hidden, or
off-screen objects.
devolution is available for free use at:
<http://www.fourthworld.com/products/devolution/>
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
Ambassador at FourthWorld.com http://www.FourthWorld.com
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