ANN: Dragging along a fixed path
Jim Hurley
jhurley at infostations.com
Sun Aug 14 14:03:33 EDT 2005
>
>Message: 17
>Date: Sat, 13 Aug 2005 23:47:56 -0700
>From: John <jburtt at earthlink.net>
>Subject: Re: use-revolution Digest, Vol 23, Issue 31
>To: use-revolution at lists.runrev.com
>Message-ID: <p06210200bf24974e31f2@[172.16.1.11]>
>Content-Type: text/plain; charset="us-ascii" ; format="flowed"
>
>I've been working on much the same thing. My problem is that I have
>crossing lines
>and need to be able to drag either right, left, or straight. Any suggestions?
>
>John
>
John,
I have added a fourth card to the earlier stack that allows for crossing lines.
It is no longer possible to use the intersection function when moving
along the lines of a closed polygon.
The best I could think of was dropping a perpendicular projection
from the mouse loc to the crossing lines. (See function below.) The
script sets the control to the closest of these projection points.
This can create some peculiar results after the mouse passes beyond
the end points of a given line. So I require a certain minimum
distance between the mouse loc and the projection point. If the mouse
is moved too fast, the mouse will sometimes pass beyond this minimum
and it looses track of the control; you will have to move the mouse
back until it is within this minimum. (I think I set it to 20 pixels.
You can change this.)
In the message box:
go stack url "http://home.infostations.net/jhurley/LineCircleIntersection.rev"
and go to the last card.
Hope this works for you.
Jim
function thePerpProjPt2 p0, tLine
put line 1 of tLine into p1
put line 2 of tLine into p2
put item 1 of p1 into x1
put item 2 of p1 into y1
put item 1 of p2 into x2
put item 2 of p2 into y2
put item 1 of p0 into x0
put item 2 of p0 into y0
if x2 = x1 then --Vertical line
put 1 into s
put 0 into c
else
put (y2-y1)/(x2-x1) into m
put m/sqrt(1+m*m) into s --sine
put 1/sqrt(1+m*m) into c -- cosine
end if
put x1+(y0-y1)*s*c+(x0-x1)*c*c into x
put y1 + (y0-y1)*s*s + (x0-x1) * s * c into y
put x,y into tPt
if projPointLiesWithinEndPts(tPt,tLine)then
return round(x),round(y)
else return ""
end thePerpProjPt2
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