8 Bit Masks?
MisterX
b.xavier at internet.lu
Tue Nov 16 06:39:43 EST 2004
why not go the whole way and do real alpha channels (not just 8 bits!) for
ANY objects including the window?
The blend only works for images and requires extra steps to apply this for
buttons or fields with image overlays while a simple blend property addition
to the Rev controls would solve this.
Additionally, transparent patterns would be cool!
Ultimately if Macs could handle non-square patterns RunRev would be really
much more multiplatform...
This 1bit limit would be the reason why color cursor can't have a
transparency that displays normally like it should? Usually the cursor turns
black... or the mask does...
Last but not least, translucid menus and selections would be cool!
just my 4 cents dreaming as usual ;)
cheers
Xavier
> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of
> Richard Gaskin
> Sent: Tuesday, November 16, 2004 11:49
> To: How to use Revolution
> Subject: Re: 8 Bit Masks?
>
> Scott Rossi wrote:
> > Hello Rev Team:
> >
> > Can anyone over there weigh in on the possibility of
> employing 8 bit
> > window masks within stacks, as opposed to the current 1 bit
> limitation?
>
> I know of no workaround, but would add my vote to a Bugzilla request.
>
> I hate to rain on Jobs' parade, but really it would indeed be
> trivial for Rev to deliver all of Tiger's precious "widgets"
> on 13 platforms if we had this -- and months before Tiger ships. ;)
>
> --
> Richard Gaskin
> Fourth World Media Corporation
> ___________________________________________________________
> Ambassador at FourthWorld.com http://www.FourthWorld.com
>
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