Rotating Graphics

Jim Hurley jhurley at infostations.com
Fri Mar 5 14:42:09 EST 2004


>
>Message: 3
>Date: Fri, 5 Mar 2004 12:10:03 -0500
>From: "Springer, Paul" <paul.springer at sensis.com>
>Subject: RE: Rotating Graphics
>To: 'How to use Revolution' <use-revolution at lists.runrev.com>
>Message-ID:
>	<ADF6087CA978A4418AF7F76DDCF2F72104C07E29 at europa.ats.sensis.com>
>Content-Type: text/plain
>
>Thanks again Dar, I am beginning to see the light. So it looks like the
>hardest thing I have to do is figure out the trigonometry for the custom
>rotation function. I don't suppose someone might have such a function for an
>isosceles triangle?
>
>-Paul


Paul,

If you are doing a lot of program graphics you might want to look at 
Turtle Graphics. See my web site. There are several flavors there.

http://home.infostations.net/jhurley/

For example to draw a 30 degree isosceles triangle:

forward 100
right 30
back 100
home

Jim


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