Bringing some Game Sounds into Rev

Judy Perry jperryl at ecs.fullerton.edu
Fri Jul 9 18:53:37 EDT 2004


Tom,

I'll chime in case 1,000 other HCers haven't... Try Jonathan Bettancourt's
(sp?) Shakobox and etc. stuff.

I think Jacque has it at www.hyperactivesw.com somewhere in there.  Let's
you use HC-like  musical scripting (a few differences, though; check the
documentation).  Just not sound channels.  Kinda cool.  You get access to
the full range of QT musical instruments.

Judy

On Fri, 9 Jul 2004, Tom Cole wrote:

> The HyperCard stack I am converting is a little pinball game and I used
> to use the Play Harpsichord command to get music to play. I'd just
> write in the notes. All I really need is for the game to beep, and
> boing at wrong answers and maybe play a few notes or go "ding!" when
> the ball hits something. What is the easiest way to accomplish this? Do
> I make Mp3 files and somehow incorporate them into the RunRev stack?
> Just something simple to get me started would really be appreciated.



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