# actually the short way returns an error / PARENTHESES
chrism at lumin.us
Sun Feb 22 02:47:21 CST 2004
It is true that the polygon needs to be regular, which really leaves a
lot to be desired... you can't rotate non-regular vector art, and you
can't rotate groups of art regular or not. so the things you're
rotating are pretty limited.
and my results from rotating things I created with the weird paint tool
experience shall not even be discussed.
btw I don't know that we call these <> delimiters anything in English.
They are simply less-than/greater-than signs. I know, however, they
they are typographer's quotation marks as << >> around the world.
On Feb 22, 2004, at 2:36 AM, Malte Brill wrote:
> hi opie and all,
>> GEEZ!! I did it again!!!
> <g> I always say brackets ( is that ? ) when I mean parentheses [ is
> ()?]. What is the english name of these <>? If you happen to see me
> something about brackets it is always possible I mean parentheses and
> versa... :-(
>> In the example I sent, there is a precedence problem.
> I was pretty confused about that problem and if I remember correctly
> compiled and ran the non parenthesis version.. I might be wrong there.
>> P.S. Don't know what kind of graphic that pointer1 is...but...in my
>> test, although it compiled correctly with the above...*my* pointer1
>> didn't seem to rotate...
> Needs to be a regular polygon. (I had to look it up, because it didn´t
> rotate here either.)
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