Interest in processing FSCommands in player object?

Ken Ray kray at sonsothunder.com
Fri Apr 16 15:52:19 EDT 2004


Sounds great, Trevor! I'd love to have a way to communicate that way...

Ken Ray
Sons of Thunder Software
Email: kray at sonsothunder.com
Web Site: http://www.sonsothunder.com/


> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com 
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of 
> Trevor DeVore
> Sent: Friday, April 16, 2004 2:08 PM
> To: Revolution List
> Subject: Interest in processing FSCommands in player object?
> 
> 
> Hello list,
> 
> I came across a neat feature in the QT API that allows you to process 
> FSCommands from a .swf movie.  Would the ability to program 
> FSCommands 
> into your Flash movies and process receive messages when they were 
> clicked be of interest to people?  Note that this would 
> require that QT 
> be installed and would only be a one-way communication at this point 
> (though I believe the ability to set a Flash variable could 
> be added as 
> well) so keep that in mind.
> 
> Seeing as the Flash SDK seems to be prohibitively expensive 
> (or so I've 
> heard) this seems like a possible middle ground to full Flash support.
> 
> Thoughts?
> 
> -- 
> Trevor DeVore
> Blue Mango Multimedia
> trevor at mangomultimedia.com
> 
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