Interest in processing FSCommands in player object?
Ken Ray
kray at sonsothunder.com
Fri Apr 16 15:52:19 EDT 2004
Sounds great, Trevor! I'd love to have a way to communicate that way...
Ken Ray
Sons of Thunder Software
Email: kray at sonsothunder.com
Web Site: http://www.sonsothunder.com/
> -----Original Message-----
> From: use-revolution-bounces at lists.runrev.com
> [mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of
> Trevor DeVore
> Sent: Friday, April 16, 2004 2:08 PM
> To: Revolution List
> Subject: Interest in processing FSCommands in player object?
>
>
> Hello list,
>
> I came across a neat feature in the QT API that allows you to process
> FSCommands from a .swf movie. Would the ability to program
> FSCommands
> into your Flash movies and process receive messages when they were
> clicked be of interest to people? Note that this would
> require that QT
> be installed and would only be a one-way communication at this point
> (though I believe the ability to set a Flash variable could
> be added as
> well) so keep that in mind.
>
> Seeing as the Flash SDK seems to be prohibitively expensive
> (or so I've
> heard) this seems like a possible middle ground to full Flash support.
>
> Thoughts?
>
> --
> Trevor DeVore
> Blue Mango Multimedia
> trevor at mangomultimedia.com
>
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