Math question: How to compute the area of polygons
Dar Scott
dsc at swcp.com
Fri Mar 21 13:44:01 EST 2003
On Friday, March 21, 2003, at 10:23 AM, Dar Scott wrote:
> However, if Tomas Nally's method was optimized, it would take only one
> multiply, one subtract and two adds per edge.
And this applies to Jim's, too.
After pondering on this, I think this might be reduced to three
arithmetic operations per corner, but it involves 3 adjacent points
instead of two. Arithmetic is relatively fast in Transcript, so
optimization might be found in other ways.
Dar Scott
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