screen readers and accessibility
sims
sims at ezpzapps.com
Mon Jun 16 08:02:01 EDT 2003
>>If anyone has any experience in getting Rev/MC apps to make use
>>of PC screen readers (such as Window Eyes) I'd like to communicate
>>with them.
>>
>>sims
>--
>This is a good question about screen reader compatibility. A blind
>user should be able to access a Rev stack or standalone using the
>standard screen readers such as Jaws and Window Eyes for Windows,
>and Outspoken for the Mac.
>
>I have access to JAWS, the most popular Windows screen reader, at
>work and so will check this out for you. There is a standard for
>creating accessible web sites. Not adhering to this standard (see
>the WAI initiative at the W3 site) really messes things up for
>screen readers. I wonder if there is a similar problem and need for
>guidelines for all the various xTalk programming environments.
No luck here with Rev & Window Eyes.
I've tried Rev with Window Eyes but not with JAWS so I am eagerly
awaiting your results.
I sent a test app to the maker of Window Eyes (GWMicro.com) and
here's the correspondence:
>At 6/12/03, Aaron Smith wrote:
>>>Jim,
>>>
>>>The controls that this language uses do not have any text
>>>associated with them that Window-Eyes can access. Are these
>>>standard Windows controls? Are there options to provide text
>>>labels of some sort? If not, I would look into implementing MSAA.
>>>You can find more information at www.microsoft.com/enable.
At 6/12/03, Aaron Smith wrote:
>Jim,
>
>Still no luck. I think what might be the problem is the fact that
>neither the button or edit box is a unique control. They're both
>part of the same class of the whole window, that being MCWinClass.
>If each control is it's own separate window, then that will probably
>solve the problem.
>
Aaron
Good luck!
sims
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