Arrow keys in Rev are evil
Rick Harrison
harrison at all-auctions.com
Wed Jul 16 08:45:00 EDT 2003
On Wednesday, July 16, 2003, at 08:52 AM, curry wrote:
> It's true....
>
> When making a game, I noticed that the background music (played by QT
> players) dropped out when I started playing and moved the character. I
> was puzzled, and finally noticed that when a sound played at exactly
> the same time as the music started, it didn't drop out, so I used that
> as a workaround--playing a small sound whenever I started music.
>
> ...
> Curry
>
Curry,
Did you try trapping for the arrow key at the stack level?
I found I had to intercept the arrow key messages or Rev
thought I wanted to advance to the next card. Trapping
the message first fixed the problem.
Rick Harrison
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