playStopped message problem
Chris Sheffield
revlist at cableone.net
Tue Dec 9 11:58:15 EST 2003
Thanks. I'll give that a try.
Chris Sheffield
Software Development
Read Naturally
-----Original Message-----
From: use-revolution-bounces at lists.runrev.com
[mailto:use-revolution-bounces at lists.runrev.com] On Behalf Of Kurt Kaufman
Sent: Monday, December 08, 2003 8:12 PM
To: use-revolution at lists.runrev.com
Subject: playStopped message problem
> Is anyone aware of any reason why a player object would not receive a >
playStopped message like it should? I've got a standalone that this
is
> happening in under OS X only (Windows and OS 9 run fine), and it runs
fine
> in the Rev IDE. I've checked to make sure lockMessages is not true.
Is
> there anything else I can check?
It's a bug -- see bug number 1033 in the bugzilla database. ....
If you could use version 2.03 of Revolution to create your OS X
standalone, I don't think you would have the problem mentioned above
(this as a temporary solution, anyway).
-Kurt
_______________________________________________
use-revolution mailing list
use-revolution at lists.runrev.com
http://lists.runrev.com/mailman/listinfo/use-revolution
---
Incoming mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.545 / Virus Database: 339 - Release Date: 11/27/2003
---
Outgoing mail is certified Virus Free.
Checked by AVG anti-virus system (http://www.grisoft.com).
Version: 6.0.545 / Virus Database: 339 - Release Date: 11/27/2003
More information about the use-livecode
mailing list