Amazing Splash Screen Effect...

Mark Talluto revlists at canelasoftware.com
Tue Aug 5 01:49:01 EDT 2003


On Monday, August 4, 2003, at 05:30 PM, Monte Goulding wrote:

>
>>>
>>> 1) Scale up 200 - 400 (using bilinear or bicubic, the default works
>>> fine)
>>> 2) Apply a Median filter
>>> 3) Scale back down.
>>
>> Sounds easy enough!
>>
>>> Works good. You can check out what it looks like at the bottom of 
>>> this
>>> page:
>>> http://www.kolumbus.fi/erkki.halkka/PS_Actions/Actions01.html#AA
>>> So, one would have to build a scaling and media filter DLL to RR.
>>
>> I can see how that would work for Image objects. What about capturing
>> the data of a Rev Graphic object (not image) after it gets rasterized,
>> before it's displayed on screen, to automatically antialias Graphics
>> objects? Would be real spiffy for charts and games and so forth.
>>
> Yes, I had a customer that thought I was using 1 pixel wide vertical 
> columns
> instead of a filled polygon in one chart. I was applying a data 
> smoothing
> algorithm so they were wondering why the line didn't look smooth. I 
> had to
> explain that I was smoothing the data and not the line but they 
> weren't too
> impressed. I think this is quite an important feature. The lack of
> anti-aliasing means that Rev can't really claim to be a multimedia 
> tool and
> also is a disadvantage for charting etc in data management and
> representation apps.
>
>

Hang in there.  Antialiasing images is coming to Rev soon!


Best regards,
Mark Talluto
http://www.canelasoftware.com




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