Amazing Splash Screen Effect...
Mark Talluto
revlists at canelasoftware.com
Mon Aug 4 21:49:01 EDT 2003
On Monday, August 4, 2003, at 05:30 PM, Monte Goulding wrote:
>
>>>
>>> 1) Scale up 200 - 400 (using bilinear or bicubic, the default works
>>> fine)
>>> 2) Apply a Median filter
>>> 3) Scale back down.
>>
>> Sounds easy enough!
>>
>>> Works good. You can check out what it looks like at the bottom of
>>> this
>>> page:
>>> http://www.kolumbus.fi/erkki.halkka/PS_Actions/Actions01.html#AA
>>> So, one would have to build a scaling and media filter DLL to RR.
>>
>> I can see how that would work for Image objects. What about capturing
>> the data of a Rev Graphic object (not image) after it gets rasterized,
>> before it's displayed on screen, to automatically antialias Graphics
>> objects? Would be real spiffy for charts and games and so forth.
>>
> Yes, I had a customer that thought I was using 1 pixel wide vertical
> columns
> instead of a filled polygon in one chart. I was applying a data
> smoothing
> algorithm so they were wondering why the line didn't look smooth. I
> had to
> explain that I was smoothing the data and not the line but they
> weren't too
> impressed. I think this is quite an important feature. The lack of
> anti-aliasing means that Rev can't really claim to be a multimedia
> tool and
> also is a disadvantage for charting etc in data management and
> representation apps.
>
>
Hang in there. Antialiasing images is coming to Rev soon!
Best regards,
Mark Talluto
http://www.canelasoftware.com
More information about the use-livecode
mailing list