script limit

Ivers, Doug E Doug_Ivers at lord.com
Fri May 10 10:01:01 EDT 2002


Ah, I see.  Thanks for the clarification.


-- D


> -----Original Message-----
> From: Dave Cragg [mailto:dcragg at lacscentre.co.uk]
> Sent: Friday, May 10, 2002 10:06 AM
> To: use-revolution at lists.runrev.com
> Subject: Re: script limit
> 
> 
> At 8:08 am -0400 10/5/02, Ivers, Doug E wrote:
> >I stumbled across this today in the language dict. under "script":
> >
> >"If the user has the Starter Kit version rather than the full
> >licensed version, an object's script property may not be set to a
> >string containing more than ten statements. This limit is set by
> >line 1 of the scriptLimits function. (Standalone applications you
> >create with Revolution also have this limitation, since standalones
> >are freely distributable and are not themselves licensed.) With a
> >licensed version of Revolution, script length is effectively
> >unlimited."
> >
> >Does the statement in parens apply only to standalones made with the
> >Starter Kit, or ALL standalones.  If the latter, then I'm totally
> >confused because I've successfully created standalones having
> >scripts longer than 10 lines.
> 
> The limit refers to the length of a script that can be "set", not the 
> length of a script that can be run. This means that you can't 
> distribute a standalone that allows a user to create a script greater 
> than 10 lines, or have your standalone dynamically create or alter a 
> script that is greater than 10 lines. But your standalones can 
> contain scripts as long as you like, as long as you create them with 
> a licensed version of Revolution.
> 
> Cheers
> Dave Cragg
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