Control click = right mouse click on Mac?
JohnRule at aol.com
JohnRule at aol.com
Mon Mar 18 10:29:01 EST 2002
I just realized that my application that uses the right mouse click for
Windows needs to be 'tweaked' for the Mac. When I use the control-click
command on my Mac, it is automatically triggering a popup that was only
intended for my Windows version...
on mouseDown theClick
if theClick = 3 then
popup my pop_Up
else
do nothing
end if
end mouseDown
Unfortunately, I was using the control-click for something else.
Is there a work around? I guess I could check the platform...or just delete
that line for my Mac 'version' of the application, but I will take any other
suggestions for keeping my code universal!
The new Mac version of Revolution is much improved ! ;-)
Bugs?
(on both Mac & Windows)
It does seem that Geometry Manager has it's 'horizontal' and 'vertical'
orientation backwards (maybe it's just me). See if the up/down left/right
constraining 'tip' is correct...
Locking an object (specifically a scrollbar) to the right of my card threw
everything out of place. So far out of place that all objects were off the
card (as if they exploded!). I am using the 'resizer' object from the library
for my window (decorations are off).
The text margins for Mac are consistently 'off' from Windows by at least 3. I
always have to tweak the text (can you tell I am creating on a PC, and then
migrating to my Mac?)...can this be a default setting?
Hilighting is different on the Mac. If I have a field that has a black
background with light blue text (for example), and the hilighting is set to
the same color as the text (on Windows) the text changes to black...so you
can see the text. On my Mac, the text stays the same color (making it
disappear). I like the way this works on my PC, can I do this on the Mac?
Selecting an object still takes several clicks when you have the properties
palette open. I would prefer not to have the text selected by default when
the properties palette is 'activated'.
If I have a socket open, and I go into the editing mode (usually a script)
for any length of time, I loose the capability to receive data (sending still
works though).
There is still an enormous amount of contention when sending (quickly) to a
socket from a mouseDown handler on the Mac. I am not using a 'handshaking'
method (just kind of 'screaming' at the port) but this works perfectly on my
PC (even my Win '95 PC). If you move the mouse around while it is down (while
the repeat loop is running - on the Mac) the contention goes away (i.e the
sending happens normally).
Thanks,
JR
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