Trim images (Ken Ray)

Ken Ray kray at sonsothunder.com
Fri Aug 9 11:09:02 CDT 2002


I wish I could say... I only know that an Alpha version has been out since
7/5/02, and I know the people working on it are trying to get it out as fast
as possible. If I hear more, I'll post official rumors at my web site.

Ken Ray
Sons of Thunder Software
Email: kray at sonsothunder.com
Web Site: http://www.sonsothunder.com/

----- Original Message -----
From: "paolo mazza" <mazzapaolo at libero.it>
To: <use-revolution at lists.runrev.com>
Sent: Friday, August 09, 2002 4:15 AM
Subject: Re: Trim images (Ken Ray)


> You Wrote:
> > The next version of Revolution (which is currently in alpha) has a
"crop"
> > command that will allow you to do just that. I don't know if it can be
done
> > in 1.1.1...
>
> When are they supposed to release the next version of Revolution? I mean,
in
> few weeks, in few months or in some years?
> Thanks for your gossip... very useful in any case.
> Paolo
>
>
> > --__--__--
> >
> > Message: 5
> > From: "Ken Ray" <kray at sonsothunder.com>
> > To: <use-revolution at lists.runrev.com>
> > Subject: Re: Trim  images
> > Date: Tue, 6 Aug 2002 10:04:07 -0500
> > Reply-To: use-revolution at lists.runrev.com
> >
> > Paolo,
> >
> > The next version of Revolution (which is currently in alpha) has a
"crop"
> > command that will allow you to do just that. I don't know if it can be
done
> > in 1.1.1...
> >
> > Ken Ray
> > Sons of Thunder Software
> > Email: kray at sonsothunder.com
> > Web Site: http://www.sonsothunder.com/
> >
> > ----- Original Message -----
> > From: "paolo mazza" <mazzapaolo at libero.it>
> > To: <use-revolution at lists.runrev.com>
> > Sent: Tuesday, August 06, 2002 5:19 AM
> > Subject: Trim images
> >
> >
> >> Hi folks,
> >> I wuold like to trim an image I drew using the paint palette.
> >> In other words I wuold like to clear the transparen borders and get an
> > image
> >> as big as the picture that I drew.
> >> How can I do it?
> >> Can you write a script for this?
> >> Paolo
> >>
> >>
> >> _______________________________________________
> >> use-revolution mailing list
> >> use-revolution at lists.runrev.com
> >> http://lists.runrev.com/mailman/listinfo/use-revolution
> >>
> >
> >
> > --__--__--
> >
> > Message: 6
> > From: "Ken Ray" <kray at sonsothunder.com>
> > To: <use-revolution at lists.runrev.com>
> > Subject: Re: No picture in Windows build
> > Date: Tue, 6 Aug 2002 10:08:29 -0500
> > Reply-To: use-revolution at lists.runrev.com
> >
> >> I have two questions:
> >> - what is the solution to the problem with the images?
> >
> > Most likely you did not embed your images (File -> Import as Control),
but
> > referenced them (File -> New Referenced Control), and the path to the
image
> > is different in your emulator. I would check the paths, or embed them
with
> > Import as Control.
> >
> >> - is Revolution better (no extra debugging) than REALbasic in
converting
> >> builds to Windows?
> >
> > Unequivocally. To convert a build to Windows is as simple as checking a
> > checkbox in the Distribution Builder and making sure you have the
Windows
> > engine downloaded. Check out Geoff Canyon's comparison of REALBasic and
> > Revolution at:
> >
> > http://www.runrev.com/revolution/info/compare/index.html
> >
> > Ken Ray
> > Sons of Thunder Software
> > Email: kray at sonsothunder.com
> > Web Site: http://www.sonsothunder.com/
> >
> >
> >
> >
> > --__--__--
> >
> > Message: 7
> > From: "Ken Ray" <kray at sonsothunder.com>
> > To: <use-revolution at lists.runrev.com>
> > Subject: Re: Constructing a project (new user)
> > Date: Tue, 6 Aug 2002 10:14:11 -0500
> > Reply-To: use-revolution at lists.runrev.com
> >
> > Nick,
> >
> > You're definitely going in the right direction. In Revolution, each
"scene"
> > is a card, and the "section" is a stack. If you create some objects that
are
> > to act as a background across multiple cards, group them and make sure
its
> > "Background Behavior" checkbox is turned on (properties palette, 'group'
> > tab), everything in that group will be shared across all the cards it is
> > placed on. If you created your background group before you start adding
> > cards, it will automatically be placed on any new cards you add. If you
have
> > created your cards *before* you created the background group, you will
need
> > to "place" the background on each card you want it to apply to
(Object ->
> > Place Group).
> >
> > Hope this helps,
> >
> > Ken Ray
> > Sons of Thunder Software
> > Email: kray at sonsothunder.com
> > Web Site: http://www.sonsothunder.com/
> >
> >
> > ----- Original Message -----
> > From: "Mr Tea" <mrtea at mac.com>
> > To: "Revolution" <use-revolution at lists.runrev.com>
> > Sent: Tuesday, August 06, 2002 9:47 AM
> > Subject: Constructing a project (new user)
> >
> >
> >> Hi.
> >>
> >> I'm pretty new to Revolution, & my previous authoring experience is
mainly
> >> with mTropolis (R.I.P) and Authorware.
> >>
> >> What I want to do is make the equivalent of a mTropolis 'section', with
a
> >> 'shared scene' containing elements that are used in the whole section
> >> (background image, buttons, sounds) and a sequence of scenes that
display
> >> stuff over the background. I've got as far as creating a Mainstack with
an
> >> image object for the background and, er, that's it. Am I going in the
> > right
> >> direction or barking up the wrong tree?
> >>
> >> I'd be grateful for any pointers on how to proceed.
> >>
> >>
> >> Thanks
> >>
> >>
> >> Nick
> >>
> >> --
> >>
> >> _______________________________________________
> >> use-revolution mailing list
> >> use-revolution at lists.runrev.com
> >> http://lists.runrev.com/mailman/listinfo/use-revolution
> >>
> >
> >
> >
> > --__--__--
> >
> > _______________________________________________
> > use-revolution mailing list
> > use-revolution at lists.runrev.com
> > http://lists.runrev.com/mailman/listinfo/use-revolution
> >
> >
> > End of use-revolution Digest
>
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