No names of new objects with engine 5?
Richard Gaskin
ambassador at fourthworld.com
Tue Dec 13 12:02:47 CST 2011
On 12/13/11 9:57 AM, Klaus on-rev wrote:
> Hi Ken,
>
> Am 13.12.2011 um 18:48 schrieb Ken Ray:
>
>> On Dec 13, 2011, at 10:48 AM, Klaus on-rev wrote:
>>> Hi friends,
>>> Am 01.11.2011 um 18:40 schrieb Klaus on-rev:
>>>> Hi friends,
>>>> someone also experienced that with engine 5.0.0
>>>> newly created objects do not have a name!?
>>>
>>> this still applies to the new 5.02 engine, published today.
>>>
>>> Is there any front- or backscript in the MC IDE, where we could
>>> "correct" this behaviour somehow? I forgot about this…
>>
>> BTW: I checked under MC 4, and it seems that the only object that ever got a name was a button ("New Button"); all the other objects started without names.
>
> just checked and ALL newly created objects do NOT have a name!
> Fields, Images, buttons, Scrollbars, Player et...
>
>> Does this sound right to you?
>
> See above.
>
>> If so, I'll fix the IDE to put the name back in for buttons only (as an option, so those who like it the "new" way can leave it that way).
>
> Where can I check this (and fix it for me)?
> I mean where can I "hook" in the MC IDE?
This appears to be an engine bug, introduced some time in the 4.x series.
A change of this scope cannot be assumed to be a feature, probably
rightly considered a bug, and should be addressed in the engine.
Has this been filed as a bug report?
--
Richard Gaskin
Fourth World Media Corporation
___________________________________________________________
Ambassador at FourthWorld.com http://www.FourthWorld.com
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