Windows Misery
miscdas at boxfrog.com
miscdas at boxfrog.com
Mon Nov 17 15:53:56 EST 2003
[snip]
PS Tell a Mac oldie - what exactly **are** resources in a Windows context,
and why should one run out? After all, Windows has had some kind of virtual
storage since it emerged from the slime, AFAIK. What other resources are we
talking about?
==========
I think this should help you understand Windows Resources and offer some
ideas for tracking down the problem on ME.
This is a simplifeied explanation. (I don't think you really care to have
details on GDI, Kernel, and User and the associated memory details that
relate to the Resources discussion.)
What are Windows Resources?
Think in general about the term "resource".
From Webster's New Collegiate Dictionary--Resource- a source of supply or
support: an available means
So, what do we have in Windows that are "available means" or "a source of
support"?
Think "objects" that the OS uses. Probably all of the following, and more,
are System Resources:
windows, icons, open files (including files that you saved, INI files, DLLs,
etc. etc.)
The Windows OS keeps track of resources by assigning a unique identification
number as they are "invoked" (opened, loaded, whatever). It so happens that
there are only a finite number of resource identifiers available--this is
the main source of the problem with running out of resources; you probably
are actually running out of identifiers. The resources are loaded into
memory. So, as you try to use more and more resources, you will hit either a
limit on the number of identifiers, or the limit on available memory that is
needed to load resources. Now a days, virtual memory on disk USUALLY, but
not always, prevents running out of RAM from being the limitation.
When the use of a resource is completed, the memory it is using SHOULD be
marked as free (released). Unfortunately, many programs do a poor job of
releasing memory when finished with resources, so available resources go
down. Sometimes a program gets in some type of a loop that requires loading
some resource each pass through the loop, rapidly gobbling resource
identifiers until they run out, usually resulting in either a system freeze
or crash. This is where third-party programs often help by polling all of
the RAM and releasing any that does not have an application using it
anymore.
Windows also does some "smart" manuevers; some apps call for some Windows
components to be loaded when the app loads. When the app closes, it trys to
release the resources it used, but Windows expects that the Windows
components that were loaded by the app will be needed again, so it DOES NOT
release them!
I don't know if ME has the Resource Meter, but if yes, it can help identify
where the resources are being allocated. I think with ME that you can run
msconfig and get a list of running processes (that are using resources!) and
the processes that auto start.
the meter shows the following three:
GDI Resources- relate to graphics related things like pictures and icons
System Resources- relate to open disk files
User Resources- relate to created windows
Check the resources immediately after boot up, then again as the REV app is
launched and run. If the resources are <50% right after boot up WAY too many
things are getting auto loaded at boot up. If the resources take a big hit
either immediately after launching the REV app or while it runs, then there
is some routine in the app that either is eating up resources as it runs, or
simply requires more resources than are available.
Some other things that eat resources are "eye candy" like animated cursors
and icons, and sound effects attached to objects.
Happy hunting
miscdas
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