Importing (& streamlining) EPS
Karl Becker
karl at karlbecker.com
Tue Jun 3 00:52:00 EDT 2003
I may have to answer my own question this time.
I found the EPS to MetaCard thing mentioned below on a Revolution
downloads page:
http://www.runrev.com/Revolution1/developercentral/
usercontributions.html
I should maybe email Alejandro, but what I'm wondering if there's a way
to intelligently trim the number of points each of these graphics
occupies? I have a feeling if I have fifty graphic objects each with
300 points or so that MetaCard will crawl when I try to move a group
containing all fifty. Anyone have experience with this?
Looks like some very great tools on that page, too!
Karl
On Monday, June 2, 2003, at 07:22 PM, Karl Becker wrote:
> I think it would help me out, yes, but that link gives a 404 error.
> If someone wants to send me a copy of that stack off-list, I'd really
> appreciate it.
>
> Thanks,
> Karl
>
>
> On Monday, June 2, 2003, at 06:16 PM, Ken Ray wrote:
>
>> Karl,
>>
>> Alejandro Tejada has some sample code for importing EPS as polygons:
>>
>> http://ffc.virtualave.net/EPStoMetaCard.zip
>> http://ffc.virtualave.net/EPStoMetaCard.sit
>>
>> I don't know if it will help you in your case, but you might want to
>> check it out. Otherwise you'll need to find some way to convert your
>> EPS
>> graphics to JPEG, PNG, etc.
>>
>> Ken Ray
>> Sons of Thunder Software
>> Email: kray at sonsothunder.com
>> Web Site: http://www.sonsothunder.com/
>>
>>> -----Original Message-----
>>> From: metacard-admin at lists.runrev.com
>>> [mailto:metacard-admin at lists.runrev.com] On Behalf Of Karl Becker
>>> Sent: Monday, June 02, 2003 4:48 PM
>>> To: metacard at lists.runrev.com
>>> Subject: Importing EPS
>>>
>>>
>>> Is there any way to import EPS files as actual graphic objects in
>>> MetaCard?
>>>
>>> I was under the impression this could be done, as I always saw the
>>> "EPS" tab on the Import stack. However, I just tried it out, and it
>>> doesn't really import anything from an EPS file created with
>>> Illustrator 8. This happens on Mac OS X 10.2.6.
>>>
>>> After reading the documentation, it says only UNIX/X11 systems can
>>> display EPS. Is this true? If so, I'm a bit worried about a
>>> project I
>>> have to do where I was almost positive I could import EPS objects as
>>> graphics objects.
>>>
>>> Has anyone developed an alternate way of creating graphic objects out
>>> of EPS files?
>>>
>>> Karl
>>>
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>>
>>
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