Importing EPS

Karl Becker karl at karlbecker.com
Mon Jun 2 20:31:00 EDT 2003


I think it would help me out, yes, but that link gives a 404 error.  If 
someone wants to send me a copy of that stack off-list, I'd really 
appreciate it.

Thanks,
Karl


On Monday, June 2, 2003, at 06:16 PM, Ken Ray wrote:

> Karl,
>
> Alejandro Tejada has some sample code for importing EPS as polygons:
>
> http://ffc.virtualave.net/EPStoMetaCard.zip
> http://ffc.virtualave.net/EPStoMetaCard.sit
>
> I don't know if it will help you in your case, but you might want to
> check it out. Otherwise you'll need to find some way to convert your 
> EPS
> graphics to JPEG, PNG, etc.
>
> Ken Ray
> Sons of Thunder Software
> Email: kray at sonsothunder.com
> Web Site: http://www.sonsothunder.com/
>
>> -----Original Message-----
>> From: metacard-admin at lists.runrev.com
>> [mailto:metacard-admin at lists.runrev.com] On Behalf Of Karl Becker
>> Sent: Monday, June 02, 2003 4:48 PM
>> To: metacard at lists.runrev.com
>> Subject: Importing EPS
>>
>>
>> Is there any way to import EPS files as actual graphic objects in
>> MetaCard?
>>
>> I was under the impression this could be done, as I always saw the
>> "EPS" tab on the Import stack.  However, I just tried it out, and it
>> doesn't really import anything from an EPS file created with
>> Illustrator 8.  This happens on Mac OS X 10.2.6.
>>
>> After reading the documentation, it says only UNIX/X11 systems can
>> display EPS.  Is this true?  If so, I'm a bit worried about a
>> project I
>> have to do where I was almost positive I could import EPS objects as
>> graphics objects.
>>
>> Has anyone developed an alternate way of creating graphic objects out
>> of EPS files?
>>
>> Karl
>>
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