Editing scripts in a standalone

Karl Becker karl at karlbecker.com
Wed Sep 25 22:33:15 EDT 2002


On Wednesday, September 25, 2002, at 02:39  PM, Shari wrote:
> ...
> That way, if 5 modules use Image AAA, and it's not in the main engine 
> as it wasn't conceived of until that particular module was created, 
> the module embeds Image AAA into the engine, and all modules 
> thereafter can use that image easily.  (No I will NOT put images and 
> sounds into a separate folder for the world to steal.  They will be 
> embedded.)

I don't know if I like your attitude here, Shari  :-)

Using some very simple techniques (hiding the folder in Mac OS or 
Windows, though it won't be as secure in Windows), you can keep your 
media files hidden from a good chunk of people out there.

Now, this is totally dependent on your outlook on life, but I don't 
think everyone is out to steal your images, or anyone else's.  People 
should, ideally, play a game to have an enjoyable experience.  Yes, a 
good number of people will probably have fun hacking open a game... but 
if they see an image from the end of the game and spoil the ending for 
themselves, that's their fault, no?

This is probably more of an ethical issue I'm bringing up, and I don't 
mean anything personal at all by it.  I'm just wondering if putting 
media in a separate folder would be such a bad thing to do... it would 
at least let you do what you're interested in doing here, quite easily 
might I add!

--
Go Bison!
http://www.karlbecker.com




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