Feature request and a bug to squish?

Shari gogypsy at bellsouth.net
Wed Mar 27 20:01:01 EST 2002


I'd like more options when moving resources just before building a 
standalone.  There are just a few choices there, and my project 
needed more guts to work (such as the Saving stack), and it's a bit 
of a bugger to extract guts from the Metacard Menu Bar stack 
manually.  Doable, but not fun.  (For some reason when that stack is 
opened, many menu items in Metacard cease to function, so if you try 
to save, save as, etc. from a menu, it doesn't work.  You have to 
clone stacks with the message box, then shut the Menu Bar stack so 
that you can save them into your project.  And then it produces 
errors, though you can work around them and get the job done.  I'd 
like to see all the stacks in the Menu Bar stack, that could possibly 
be needed in a standalone, on the resource mover list.

Also, I discovered that if I move say, just the Ask and Answer 
stacks, then later go and move other stacks, the Ask and Answer 
stacks get deleted, and replaced with the additions.  (Only when 
using the resource mover dialog.  Stacks I embedded manually were not 
effected.)  Then when I moved just the Ask/Answer stacks to re-add 
them, all the OTHER stuff I'd just added got deleted (even if the 
stack had been saved first).  Finally figured out just to move 
everything I wanted, even if it was already there.

You may have fixed this all in 2.4.2.  I did not see it in the docs I 
downloaded.  (I'm working in 2.4.1)

Also, thanks to all the sweetie pies on this list, I got the sounds 
to work smoothly as far as sequential sounds with dialogs.  I'd still 
like to request soundchannels, not tied to players :-)

And this may or may not be a bug... I have a card sized graphic at 
layer 1.  And a very large field, with a white background, black 
text, and several links at the top as a sort of table of contents. 
The links were set using the "link" style of text.  And I have the 
linkcolor, linkvisitedcolor, and linkhilitecolor set.

The field is a scrolling field, and the links take you to the 
appropriate place in the field by setting the vScroll.

The first time you click on a link in that field, the underlying 
graphic bleeds through, and "most" of the field loses the white and 
takes on the graphic, temporarily.  The field is opaque.  After this 
happens, the field goes white again, and you can then click links to 
your heart's content and the field stays white.  It only happens the 
first time you click in the field, after launching the program.  (If 
you quit and relaunch, it happens again the first time...)

I do not know if this is a bug, or a setting I've done incorrectly.

Shari C


-- 
--Shareware Games for the Mac--
http://www.gypsyware.com



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