Feature request: open stack visuals
Karl Becker
karl at karlbecker.com
Wed Mar 13 15:24:01 EST 2002
>Speaking of graphics, it would be nice if Metacard recognized slots,
>so that you could have several small graphics together in an image,
>and just pull one from the appropriate slot as needed. So that
>makers of adventure games don't end up with 1000 icon sized graphics
>to import. Though the slots should be rectangular rather than true
>square, as that is the standard size for this ...
>
>So that when you say "set the icon of btn x to slot 15 of image id
>1234" you get just that one slot's image :-)
Interesting idea, Shari.
The closest you can get to this is just by setting the fileName of
images and managing the files in a directory system on your hard
drive. I like this system a lot (mostly since it's the only one I'm
familiar with, I'm too scared to import all those images and try to
keep track of them with only my eyes!) , and it makes changing an
image much easier. Though you can't simply paste in a graphic in
ResEdit, you can simply track down the gif or jpeg image, open it up
in graphicconverter, paste in your new graphic, save and you're done!
Next thing I'm hoping for is a new property for images to complement
fileName - alphaMaskFileName... mmm... imagine the funky effects you
could produce with that!
--
Karl Becker, KB Productions - http://www.karlbecker.com
Featuring:New Tricks, Tiger's Eye Pub, and The Fishin' Hole
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