iOS 15 - Xcode version

panagiotis m merakosp at gmail.com
Thu Sep 23 13:35:28 EDT 2021


Hello Marty,

Does that happen with every app you build, even with the simplest one (e.g.
just a card and a button?

In any case, could you file a bug report and attach your sample stack, so
that we investigate and fix it asap.

Kind regards,
Panos


On Thu, 23 Sep 2021, 20:08 Marty Knapp via use-livecode, <
use-livecode at lists.runrev.com> wrote:

> Just local testing. I’m using LC 9.6.3, Mojave and Xcode 11.3.1. Worked
> fine for iOS 14.8
>
> Marty
>
> > On Sep 23, 2021, at 10:04 AM, J. Landman Gay via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> >
> > I'm in the same boat. We have an app in the App Store, built with
> Mojave, do we know if that's affected? Or were you just doing local testing?
> > --
> > Jacqueline Landman Gay | jacque at hyperactivesw.com
> > HyperActive Software | http://www.hyperactivesw.com
> > On September 23, 2021 11:53:32 AM Marty Knapp via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> >
> >> I just updated my iPhone to iOS 15 and now my LC built app won’t run
> (developer needs to update). Yes I should have checked that out before I
> updated. My app was running on the previous iOS fine and is built with the
> latest version of LC running on Mojave and Xcode 11.3.1. I can’t seem to
> find the info on pairing LC with the proper version of Xcode. I’m kinda
> wondering if I’ll need to upgrade from Mojave to Big Sur but have resisted
> due to some older 32 bit apps that I use…
> >>
> >> Thanks for any help,
> >> Marty
>
>
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