New(?) Idea for Standalones

ELS Prothero prothero at earthlearningsolutions.org
Sat Mar 27 13:18:28 EDT 2021


I thought that if you set up beta testers, with the id of the device an app would be run on, others could run your app as a beta tester. But, perhaps,you need an apple license to do even that?
Bill

William Prothero
https://earthlearningsolutions.org

> On Mar 26, 2021, at 10:10 PM, David Squance via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Thanks for the confirmation.
> Dave
> 
>> On Mar 26, 2021, at 10:05 PM, Roger Guay via use-livecode <use-livecode at lists.runrev.com> wrote:
>> 
>> You’re right, David. I was specifically addressing standalones for Mac, Windows and Linux. They are easily created without licenses etc. for use on your own computer, but cannot be distributed w/o licenses etc
>> 
>> Roger
>> 
>>>> On Mar 26, 2021, at 9:39 PM, David Squance via use-livecode <use-livecode at lists.runrev.com> wrote:
>>> 
>>> It was my understanding that iOS apps can’t even be created without a license from Apple. Mostly what I would want to share would be games I made for my grandson and he only uses iOS devices.
>>> 
>>> I’ve never tried making a standalone for iOS, even for testing, because I didn’t think I could. Is that not the case?
>>> 
>>> Dave
>>> 
>>>> On Mar 26, 2021, at 3:54 PM, Richard Gaskin via use-livecode <use-livecode at lists.runrev.com> wrote:
>>>> 
>>>> Roger Guay wrote:
>>>>> Has anyone thought of building a “legal” and “blessed" app for
>>>>> Mac, WIndows and Linux that would open standalones for for each
>>>>> of those platforms? Why put each of us through the agony (and
>>>>> expense) of shifting/changing requirements to be able to easily
>>>>> distribute standalones? Just as Microsoft Word is required to
>>>>> open .doc files why not have something like LCreader app open
>>>>> .livecode files
>>>> 
>>> 
>>> 
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