Slightly OT: downloading Xcode

Richmond richmondmathewson at gmail.com
Sun Oct 4 12:35:54 EDT 2020


Graham: there are no apologies needed: I leanrt several useful things, 
such as, for instance
that Apple issue .xip files which their own in-built apps seem unable to 
decompress!

I had to use something called 'Keka' (which sounds suggestively like Cacka).

And as to "download yourself", all I can say is that while I have tried 
many, many daft things in my life I have
never tried to either download or upload myself . . .

Love and tickles, Richmond.

On 4.10.20 15:03, Graham Samuel via use-livecode wrote:
> This is just to thank everyone who took part in these discussions. I learned a lot - for example, I didn’t know that download managers existed.
>
> I have solved my immediate problem by brute force (I basically kept coming back to my Mac every few minutes for about half a day and so did the download), but the solutions offered in this conversation are going to be used from now on.  In fact since Apple keeps updating Xcode and LC struggles (and sometimes fails) to keep up, a lot more of these big downloads seem inevitable.
>
> To put the thing in a wider context, I do think these incredibly large files are a bad thing. OK sometimes they may be unavoidable, but in the case of Xcode,  which is really just a big tool box (and other comparable software), it seems perverse. Not much chance of changing Apple’s mind, I suppose.
>
> Personally I can still hope that my French ISP comes out of the woodwork and gives me "fibre optique" before I have to take off for quarantine in England (where i have absolutely no idea what internet speeds to expect in my quarantine hideout - what times we live in!).
>
> Thanks again
>
> Graham
> PS Apologies to Richmond for the unforeseen consequences of my typo - but in mitigation, I never asked you to do the download yourself!
>
>> On 3 Oct 2020, at 20:27, Richmond via use-livecode <use-livecode at lists.runrev.com> wrote:
>>
>> Well . . . eventually after a lot of fooling around I chopped Xcode 11.5 up into 15 * 650 MB chunks: but, frankly, that
>> will not solve your problem.
>>
>> Later postings in this thread made a lot more sense.
>>
>> Best, Richmond.
>>
>> On 3.10.20 11:11, Graham Samuel via use-livecode wrote:
>>> This is a question for people having to use XCode to generate iOS apps. I find from responses on this list that I now need Xcode 15 to have a chance of generating for iOS 14. I would ask Apple this quesiton, but I doubt if I would get a meaningful answer:
>>>
>>> I'm working deep in the French countryside with an ADSL connection - although I have enough bandwidth to stream TV programs, really long files are hard to download. Downloading Xcode - which is reported to be an 8.12GB file - at a speed of between 300 and 750 KB/sec is a nightmare. If the download speed drops below some unspecified limit, the download stops and has to be resumed in Safari, but that's not the worst of it. If I leave the download overnight, having got say 4 out of 8 Gb loaded, when look at the download folder in the morning, it only contains 14 bytes, necessitating a complete reload! There isn't even anything in the Trash. What's that about, and is there any way I can simply accumulate the download bit by bit until it's all finished?
>>>
>>> If anyone has any hints, I’d be grateful. Otherwise it means spending some hours keep the download pot boiling and wrecking the rest of my day.
>>>
>>> Thanks
>>>
>>> Graham
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