LC 9.6.0 RC1 Splash/Launch Images
Andrew at MidWest Coast Media
andrew at midwestcoastmedia.com
Fri May 22 12:41:19 EDT 2020
I had the same problem when creating storyboards: the icon was too big. My app was portrait so I could tell the dimensions were backwards, but when using the the recommended sizes the logo ran off the edges. Placing the 1x version in the 2x slot (and the 2x in the 3x slot) seemed to make things look more like what I expected.
Making the first card of the stack have the same background color as the Storyboard worked fine, then just...
unlock screen for visual effect
go next card
unlock screen with visual effect “dissolve” very fast
> *>>>>>and the Simulator showed the splash screen too large for the screen
> of the device *
> Hmm, then I would expect the splash to show too large in the physical
> device as well. In this case, I would try with a smaller splash.
> Kind regards,
> On Fri, 22 May 2020 at 15:25, Graham Samuel via use-livecode <
> use-livecode at lists.runrev.com> wrote:
>> I did that, so fine, but noticed two issues: when making the standalone LC
>> 9.6.0 rc1 reported that I hadn?t provided a portrait splash screen for
>> iPad, when in fact there is no way of doing so since the storyboard change;
>> and the Simulator showed the splash screen too large for the screen of the
>> device (an iPhone XS). (Not sure if the real app does that as I?m having
>> trouble uploading - that?s a different conversation.)
More information about the use-livecode