Again not quite OT - freeware licence agreement?

Graham Samuel livfoss at mac.com
Thu May 14 16:37:03 EDT 2020


Thanks Randy, that’s really helpful. I am tempted to say I have now spent more time trying to get my Apple submission in shape than I did designing and coding my app in the first place - not really true when I consider the debugging problems I’ve had, but it was still a significant chunk. I guess it will be easier next time.

Graham

> On 14 May 2020, at 19:59, Randy Hengst via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Hi Graham,
> 
> All of my iOS apps are free… all iOS apps on the Apple App Store fall under at least the default end user agreement… found here:
> https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ <https://www.apple.com/legal/internet-services/itunes/dev/stdeula/>
> 
> I listed this link on my website within the privacy statement.
> 
> be well,
> randy
> www.classroomFocusedSoftware.com
> 
> 
>> On May 14, 2020, at 12:47 PM, Graham Samuel via use-livecode <use-livecode at lists.runrev.com> wrote:
>> 
>> I’ve built an iPhone app with LC which I intend to distribute without charge. Obviously I have to ban the user from reverse engineering, on-selling at a profit etc. This must be quite a common requirement, but my attempts to search for such a licence have proved rather confusing.
>> 
>> Has anyone got any recommendations? As usual, I’m having to provide this before Apple will even look at my app.
>> 
>> Graham
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