Notarization & hardening for macOS non-App Store Apps?

Monte Goulding monte at appisle.net
Thu May 9 21:05:55 EDT 2019



> On 10 May 2019, at 10:49 am, kee nethery via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> 
> 
>> On May 9, 2019, at 5:42 PM, Monte Goulding via use-livecode <use-livecode at lists.runrev.com <mailto:use-livecode at lists.runrev.com>> wrote:
>> 
>> Looks like the hardened runtime needs —options=runtime
> 
> Which what terminal command would —options=runtime be used?
> 
> From what I can see, the only place to enable hardened runtime is with projects in Xcode and … this is not a project in Xcode, right?

I’m fairly sure Xcode is just adding it when it executes codesign
> 
>> 
>> https://developer.apple.com/documentation/security/notarizing_your_app_before_distribution/resolving_common_notarization_issues?language=objc <https://developer.apple.com/documentation/security/notarizing_your_app_before_distribution/resolving_common_notarization_issues?language=objc><https://developer.apple.com/documentation/security/notarizing_your_app_before_distribution/resolving_common_notarization_issues?language=objc <https://developer.apple.com/documentation/security/notarizing_your_app_before_distribution/resolving_common_notarization_issues?language=objc>>
>> 
>> For the others are you using —force —deep to ensure you replace any existing code signatures?
> 
> yes. Learning lots about codesign and xattr and spctl but am really just a code monkey pressing keys hoping for Shakespeare.


Haha… well we all feel like that sometimes!

Cheers

Monte


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