Groups do not receive mouseEnter messages?
terry.judd at unimelb.edu.au
Mon Jun 24 20:13:38 EDT 2019
Hi Paul - so, you could create a grc object the same size as the group, send it to the back and set its cantSelect property to true. That should give you the behaviour you want as well as preventing your user from selecting the 'background' object in the group that switches to the pointer tool.
On 25/6/19, 9:28 am, "use-livecode on behalf of Paul Dupuis via use-livecode" <use-livecode-bounces at lists.runrev.com on behalf of use-livecode at lists.runrev.com> wrote:
In LC9.0.5rc1 under Windows, I have a test stack with 2 opaque groups
with show borders - one covering the top half of the card and one
covering the bottom half of the card. In side the top group are a couple
buttons with plenty of white space around them and inside the bottom
group are a couple of graphic objects with plenty of white space around
The buttons and graphics have no scripts (currently). Each group has an
"on mouseEnter" handler that "choose browse tool" for the top group and
"choose pointer tool" for the bottom group. The simple idea being when
the user moves the mouse into the bottom group, the pointer tool is
chosen so they could click on and resize the graphics. And when the
mouse enter the top group, the browse tool is chosen so the user can
click on the buttons without selecting them.
Neither group seems to receive the mouseEnter messages. Instead, the
groups mouseEnter handler is executed for the top group only when the
mouse is moved over one of the buttons (which has no mouseEnter handler
and so the message is passed to the group) and likewise, the bottom
groups mouseEnter handler is executed only when the mouse is moved over
one of the graphics.
Do GROUPs not receive mouseEnter directly? This seems like a bug?Or is
there some trick (property settings) for a group to receive mouseEnter
use-livecode mailing list
use-livecode at lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription preferences:
More information about the Use-livecode