Livecode's CEF Builds

Tom Glod tom at makeshyft.com
Mon Sep 10 09:41:34 EDT 2018


I read that pricing info as well....which is why i am willing to enter into
a contract with them.

interesting.

On Mon, Sep 10, 2018 at 4:49 AM Lagi Pittas via use-livecode <
use-livecode at lists.runrev.com> wrote:

> I have read a few articles about this  - and I think Livecode doesn't have
> a problem with building it in - here is my take.
>
> Foe under 100,000 uses/sales/installs (whatever) there is no charge.
>
> 100,000 to 250,000 is $25000
>
> I assume  Livecode has NOT sold more than 100,000  copies of Indy or
> Business.
>
> Now there could be a chance that they might get 100,000 downloads of the
> open source LC so to cover yourselves why not only put it in the paid
> version.
>
> If LC ever gets 100,000 paid Indy/Business the $25,000 would be chump
> change.
>
> Now If I produce a program using the h264 encoder using my indy version of
> LC - I would have to sell (or give away) 100,000 programs before i need to
> pay a royalty.
>
> Now the only way this is going to happen is on the App store - not selling
> a desktop system so If the lite version of my program DOES NOT INCLUDE the
> h264 encoder but thge paid for version does
> if I get 100,000 downloads of the paid for version I would only need to pay
> a royalty of 25 cents for each sale?
>
> This also gives LC  compelling l reason for putting something extra into
> the closed source version that people could appreciate
>
> Mark - can you find fault in my logic? And if not then if it is put into LC
> it would have a setting for include/exclude as with the other libraries.
>
> I'm sure if i sold 100,000 of anything at $499  - $25,000 would be petty
> cash.
>
>
> Regards Lagi
>
>
> Now at the rate that
>
> On Sun, 9 Sep 2018 at 22:48, Tom Glod via use-livecode <
> use-livecode at lists.runrev.com> wrote:
>
> > f-bomb! ty for those resources Richard.
> >
> > On Sun, Sep 9, 2018 at 3:48 PM Richard Gaskin via use-livecode <
> > use-livecode at lists.runrev.com> wrote:
> >
> > > Tom Glod wrote:
> > >
> > >  > On Sun, Sep 9, 2018 at 1:36 PM Mark Waddingham wrote:
> > >  >
> > >  >> H264 is patent encumbered - in order to distribute software
> > >  >> containing an implementation you need to license the MPEG-LA patent
> > >  >> pool.
> > >  >>
> > >  >> That's why you won't find any public CEF prebuilts with the flag
> > >  >> enabled.
> > >  >
> > >  > If I do that ..... I then have to make my own build of CEF, My own
> > >  > build of Livecode, and then build my standalones?  What could go
> > >  > wrong?....
> > >
> > > Patent litigation.
> > >
> > > The licensing around h.264 is complex enough that the owning patent
> > > pool, MPEG-LA, has put together an FAQ to help navigate its rules:
> > > http://www.mpegla.com/main/programs/AVC/Pages/FAQ.aspx
> > >
> > > Numerous lay articles have been written to help consumers and
> developers
> > > try to navigate that legal minefield:
> > >
> > > H.264, patent licensing, and you
> > >
> > >
> >
> https://www.engadget.com/2010/05/04/know-your-rights-h-264-patent-licensing-and-you/
> > >
> > > A closer look at the costs (and fine print) of H.264 licenses
> > >
> > >
> >
> https://www.zdnet.com/article/a-closer-look-at-the-costs-and-fine-print-of-h-264-licenses/
> > >
> > > H.264 patents: how much do they really cost?
> > >
> >
> https://www.zdnet.com/article/h-264-patents-how-much-do-they-really-cost/
> > >
> > > Oh so many more:
> > > https://duckduckgo.com/?q=h.264+patent+licensing
> > >
> > > --
> > >   Richard Gaskin
> > >   Fourth World Systems
> > >   Software Design and Development for the Desktop, Mobile, and the Web
> > >   ____________________________________________________________________
> > >   Ambassador at FourthWorld.com                http://www.FourthWorld.com
> > >
> > > _______________________________________________
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