Differences between Commercial and Community versions of LiveCode

Lagi Pittas iphonelagi at gmail.com
Wed Jun 6 12:51:50 EDT 2018


The code doesn't need to be available "in the clear" either in Community or
Business in the executable.
So there is nothing stopping us using something like

https://www.pelock.com/products/pelock/buy

or a free one here
https://upx.github.io/
http://www.pazera-software.com/products/free-upx/

You must make the source files available though. You cant see the C or C++
source text in programs written in those languages except for say headers
and library calls and there are programs that can go through and obfuscate
those as well.

Lagi




On 6 June 2018 at 17:12, Brian Milby via use-livecode <
use-livecode at lists.runrev.com> wrote:

> Can’t do that with community... code must be available.
> On Jun 6, 2018, 11:09 AM -0500, Tom Glod via use-livecode <
> use-livecode at lists.runrev.com>, wrote:
> > what if for example you want to hard code a hash salt into your
> code?.....
> > if the code is readable, then so is the salt. I would vote for unreadable
> > code 100% of the time.
> >
> > On Wed, Jun 6, 2018 at 10:38 AM, Brian Milby via use-livecode <
> > use-livecode at lists.runrev.com> wrote:
> >
> > > For commercial I would think so, but don’t see any issue on the
> community
> > > side.
> > > On Jun 6, 2018, 9:34 AM -0500, Bob Sneidar via use-livecode <
> > > use-livecode at lists.runrev.com>, wrote:
> > > > Don't we want that NOT to be possible?? Otherwise bring back the
> runtime
> > > engine and run the app as a stack file of the runtime.
> > > >
> > > > Bob S
> > > >
> > > >
> > > > > On Jun 5, 2018, at 19:37 , Brian Milby via use-livecode <
> > > use-livecode at lists.runrev.com> wrote:
> > > > >
> > > > > Looking at the code, “deflate” is called on the stack as it is
> being
> > > written out (zlib). So while not easy, it should be possible to
> separate a
> > > stack file from the binary if deployed from the community edition. It
> would
> > > take a bit of work to figure out where the file started and ended. Well
> > > over what I would be willing to tackle at the moment. For anyone so
> > > motivated, the relevant source code is in deploy*.cpp (along with the
> > > header files).
> > > >
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