iOS Submission -- Invalid Binary

Randy Hengst iowahengst at mac.com
Sun Jan 28 15:13:32 EST 2018


Thank you, Mark.

I’ll give that a go.

be well,
randy
www.classroomFocusedSoftware.com


> On Jan 28, 2018, at 12:38 PM, Mark Waddingham via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Hi Randy,
> 
> Yes - you need to use a more recent version of 8.1 - the current maintenance release is 8.1.8.
> 
> Apple tightened there analysis of binaries recently which caught a mis-written field in 64-bit parts of iOS binaries. Not something which ever caused a problem at runtime - but falls foul of whatever checks the AppStore upload process does.
> 
> Warmest Regards,
> 
> Mark.
> 
> Sent from my iPhone
> 
>> On 28 Jan 2018, at 17:59, Randy Hengst via use-livecode <use-livecode at lists.runrev.com> wrote:
>> 
>> Hi All,
>> 
>> I’ve just submitted an iPad-only iOS app using
>> MacOS 10.12.6 
>> LC 8.1.3
>> Xcode 8.2.1.
>> 
>> I received this from Apple:
>> ----------
>> Dear developer,
>> 
>> We have discovered one or more issues with your recent delivery for "Finger Glove COUNTING". To process your delivery, the following issues must be corrected:
>> 
>> Invalid Binary - The app contains one or more corrupted binaries. Rebuild the app and resubmit.
>> 
>> ----------
>> 
>> Does that mean I need to change my LC/Xcode combination used for the build?
>> 
>> As I reviewed list comments, I saw a reference to using Xcode 9.2 when submitted for the new iPhone X… this app doesn’t do that.
>> 
>> Thanks for any thoughts.
>> 
>> 
>> be well,
>> randy
>> www.classroomFocusedSoftware.com
>> 
>> 
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