Signing macOS application
iowahengst at mac.com
Sat Dec 29 18:21:26 EST 2018
I don’t develop for Macs beyond personal use… but I do develop for iOS. You need to use a Distribution Certificate (rather than Developer) to sell on the iOS App Store… could that requirement also be needed for your situation?
> On Dec 29, 2018, at 2:20 PM, Peter Bogdanoff via use-livecode <use-livecode at lists.runrev.com> wrote:
> I’m using DropDMG to sign my macOS installer. Users are having trouble opening it—Gatekeeper seems to not recognize my developer ID.
> It is unclear to me what is going on. Does the application need to be signed before I create the installer in DropDMG? And how do I do that? I had thought that DropDMG took care of everything… Michael Tsai says "The app should definitely be signed before creating the .dmg.”
> https://c-command.com/forums/showthread.php/4103-Signing-app-to-prevent-Gatekeeper-block <https://c-command.com/forums/showthread.php/4103-Signing-app-to-prevent-Gatekeeper-block>
> I have these IDs:
> Developer ID Installer
> Developer ID Application
> DropDMG shows in its preferences the 'Developer ID Application’ that is used to sign the installer. That should be used and not 'Developer ID Installer’?
> Anyone have any guidance on this?
> And this all doesn’t have anything to do with Notarization? That’s another step for the future?
> Thanks for any help!
> Peter Bogdanoff
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