Surprise...

Tom Glod tom at makeshyft.com
Tue Aug 21 16:38:31 EDT 2018


maybe when the new chunk types were added  it put some overhead on
operations on other chunks? weird

On Tue, Aug 21, 2018 at 4:27 PM, Bob Sneidar via use-livecode <
use-livecode at lists.runrev.com> wrote:

> Wasn't it Unicode that slowed everything, especially string parsing down?
>
> Bob S
>
>
> > On Aug 21, 2018, at 11:00 , Curry Kenworthy via use-livecode <
> use-livecode at lists.runrev.com> wrote:
> >
> > Brian:
> >
> > > I expanded my test stack and ran it
> > > on the versions I had available.
> >
> > Thanks for (among other things!) running these tests.
> >
> > It's useful to see the item vs array turning point.
> >
> > I also notice something else, if I read your result correctly: LC9 beats
> LC8 on these tests (that's a good sign!) but LC6 still dominates them all,
> in this particular type of exercise that you've coded, on Mac. It was also
> the winner in my previous tests on Windows.
> >
> > ("The Un...defeated... Defen...ding... Champion!")
> >
> > I hope to see LC9/10 further optimized. I love LC6, but you must
> understand I'm always entirely rooting for the latest version and hoping
> for it to wipe the floor with the others. When it wins, we all win.
> >
> > Plenty of methods and tricks to optimize LCS code, and the results may
> vary between releases and platforms, but engine optimization really is
> helpful. Its performance establishes the boundaries that we work within
> while scripting. When I get some time I'll run a new round of tests too and
> publish the results. Thanks again.
> >
> > Best wishes,
> >
> > Curry K.
>
>
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