acceleratedRendering

andrew at midwestcoastmedia.com andrew at midwestcoastmedia.com
Thu Aug 2 16:05:43 EDT 2018


Panos asked me to file a bug report on what I was experiencing, but I  
haven't been able to nail down the formula yet.

Simply enabling acceleratedRendering would allow my app to launch, but  
things weren't moving or responding as they should have. It does seem  
like some mouseUp messages are getting ignored, but I'm also dealing  
with screen redraw issues when moving objects and groups in time as  
well as using mobileControls (a side navigation that opens up from off  
screen and hides mobile browser).

I'm currently redesigning the navigation so I can get an update out  
the door quickly as users are already complaining about iOS 12  
compatibility. You've given me some insight into the possible problem  
so I can try to work out a proper bug report formula.

--Andrew Bell


> From: Sannyasin Brahmanathaswami <brahma at hindu.org>
> To: How to use LiveCode <use-livecode at lists.runrev.com>
> Subject: Re: acceleratedRendering
> Message-ID: <5A86D6A0-88C9-4D00-B7D5-749568F74900 at hindu.org>
> Content-Type: text/plain; charset="utf-8"
>
> FWIW... acceleratedRendering in causing trouble on Android, 9.0.1. RC 1.
>
> Disables "touch" messages in some contexts...
>
> Bug report is in, confirmed.
>
> I've struggling for 2 Years with this (!)
>
> Now on iOS?  Yikes!
>
> I am sure it is a priority with team. Keep fingers crossed.
>
> BR
>
>
> ?On 8/1/18, 4:07 AM, "use-livecode on behalf of Randy Hengst via  
> use-livecode" <use-livecode-bounces at lists.runrev.com on behalf of  
> use-livecode at lists.runrev.com> wrote:
>
>     Is there some element that goes hand-in-hand with  
> acceleratedRendering that I?ve overlooked?
>







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