use-livecode Digest, Vol 175, Issue 42

Graham Samuel livfoss at mac.com
Wed Apr 25 10:35:30 EDT 2018


Just a bit of pensioner solidarity: someone also suggested to me (on the Apple Discussions site) that I mess with Java on my Mac, via the command line, no less. Part of my reply was:

> Thanks for trying to explain it, but running stuff on the command line was what I bought a Mac not to do! Back when dinosaurs ruled the earth I was a geek who could program almost anything etc, and I ate command lines for breakfast, but nowadays I want to be one of "the rest of us".

I think that a respectable minority of LiveCode developers may well feel like us.

Graham
Sent from my iPad

> On 25 Apr 2018, at 16:13, Douglas Ruisaard via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Like all good programmers, I'm very lazy and would like other people to do my work for me! .. Thanks for the suggestion and I will investigate THAT approach ... although I'm not very thrilled with LC v9 at this point in time.  Also, at 68, I'm literally conforming to the "old dog, new tricks" mentality more and more ... learn Java? ... really?  I even had to look up what "FFI" meant!  Learning enough Bluetooth to use it in an app was a bit of a chore ... Ah well, it is what it is!
> 
> However  ... if anyone has any working related code....????
> 
> Cheers!
> Doug
> 
> Douglas Ruisaard
> Trilogy Software
> (250) 573-3935
> 
> 
>> 
>> Because LiveCode 9 now supports Java FFI, maybe you can find the source code in Java how to do this
>> and then implement it?
>> Just an idea.
>> 
>> Goodluck,
>> Erik
>> 
>> On 19/04/18 18:00, "use-livecode on behalf of Douglas Ruisaard via use-livecode" <use-livecode-
>> bounces at lists.runrev.com on behalf of use-livecode at lists.runrev.com> wrote:
>> 
>>    Anyone is this community as versed in Android as Monte Goulding is in iOS?  One of the beauties of
>> LC is its cross-platform ability.  The app I've written in iOS ports just fine to Android .. at least
>> the user-interactive and data processing parts do.  .. without changing one line of code (and it's a
>> complex app) ... how slick is that??? Obviously, there is a lack of an equivalent Android BLE function
>> for communicating to my Arduino which I have working splendidly in iOS.  So... I'm looking for
>> information / assistance on how to implement a "hardwired" connection from an Arduino to an Android
>> device  (currently have an older- Galaxy Tab 4 running v 5.1.1) ... but if I need a newer model, newer
>> OS, that's do-able.
>> 
>>    I'm hoping (?against hope?) that all I need is the "device name" for the USB port on the Android
>> and the rest I can handle using the "open device" serial handles in LC.  I understand that one reason
>> that LC may have and still is avoiding the Android BLE topic is due to the varieties and variations
>> within the numerous version of the Android OS's.  For me, I just need to be able to demonstrate a
>> mobile device (iOS or Android) being able to communicate with an Arduino app via a USB hardwire
>> connection.  I REALLY don't care which OS it is and if I have to use iOS for BLE and Android for
>> USB... that's just fine!
>> 
>>    Any help would be greatly appreciated!!
>> 
>>    Cheers
>>    Doug
> 
> 
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