SVG powered images

jonathandlynch at gmail.com jonathandlynch at gmail.com
Thu May 11 21:50:37 EDT 2017


To do an animation it would need a continuous but interruptible callback loop - with delayed sending for the next iteration after the previous iteration has finished.

I think it is doable.

Sent from my iPhone

> On May 11, 2017, at 9:31 PM, Alejandro Tejada via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Hi Hermann,
> 
> I tried to apply your script, but just get an error.
> Surely, it's because I do follow correctly
> your instructions:
> 
>> You could try to leave out the "liveCode.JStoLC" from the html.
>> Instead send the conversion 'delayed", 1 tick should be enough:
> local svgb="SVGBrowser1"
> send "processSVG tID" to widget svgb
> put "var dd=document.getElementById('canvas1');" & \
>     "liveCode.JStoLC(dd.toDataURL(),tID)") into js
> send "do js in widget svgb" to me in 1 tick
> 
> By the way, open and resize an animated SVG like this:
> https://openclipart.org/download/188969/WalkingMan.svg
> 
> Notice how it changes to different animation frames
> each time that you resize the image. :D
> 
> Al
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