develop a hybrid app

Mike Kerner MikeKerner at roadrunner.com
Thu May 4 15:07:22 EDT 2017


Oh, yes, and as usual, any incorrect statements I made in said post are
simply evidence that my account has been Sims'd, not that I don't know what
I'm talking about.

On Thu, May 4, 2017 at 2:51 PM, Mike Kerner <MikeKerner at roadrunner.com>
wrote:

> The short answer is "nope".
> • If you have a smart watch, you know that the apps run on the watch, not
> on the phone, so even if you get the phone, the watch still wins.
> • There is a reason why Nissan is proposing adding Faraday cages to the
> center console of the Juke (https://www.google.com/
> search?q=nissan+faraday+cage&oq=nissan+faraday+cage&aqs=
> chrome..69i57.3488j0j7&sourceid=chrome&ie=UTF-8) - because your ability
> to conrol someone's phone, or see what they are doing when your app is not
> in the foreground, is extremely limited, especially on ios.
> • Similarly, "Cinemode" does not work in Cinemark's app on ios (
> https://www.google.com/search?q=cinemode&oq=cinemode&
> aqs=chrome..69i57j0l5.1737j0j7&sourceid=chrome&ie=UTF-8) even though it's
> a great idea.
> • That has nothing to do with LC, it's an Apple thing.  Apple is also very
> picky about what you can and cannot do when the phone is asleep and when
> your app is not in the foreground.  AFA screen dimming, activity tracking,
> muting, etc. you can't get there from here on ios.
> • You also can't hope to keep your app in the foreground, keep it active
> while the phone sleeps, and keep the app pinging your server from ios to
> tell the server that the user's phone is not doing anything
> • You will note that there are plenty of parental control apps for Android
> that allow parents to kill devices between hours x and y.  On ios, there
> are no such apps.
>
> On Thu, May 4, 2017 at 2:02 PM, Matt Maier via use-livecode <
> use-livecode at lists.runrev.com> wrote:
>
>> What's a language token?
>>
>> On Thu, May 4, 2017 at 10:11 AM, Richard Gaskin via use-livecode <
>> use-livecode at lists.runrev.com> wrote:
>>
>> > Matt Maier wrote:
>> >
>> > > On Thu, May 4, 2017 at 8:39 AM, Richard Gaskin wrote:
>> > >
>> > >> Matt Maier wrote:
>> > >> > Is there a concise list of what Livecode can do on mobile devices?
>> > >>
>> > >> I'm not sure, but filtering the Dictionary with "mobile" will reveal
>> > >> language elements specific to those platforms.
>> > >
>> > > Okay, so am I doing it right if I find "mobileIdleTimerLocked()" and
>> > > interpret it to mean that on both ios and android I can find out if
>> > > the user has interacted with the phone because mobileIdleTimerLocked
>> > > will be false. Or mobileComposeTextMessage will let us bring up a
>> > > texting program with a message, but the user would still have to send
>> > > it.
>> > >
>> > > I don't see much else.
>> >
>> > ...for that specific question.  For the original question of "what
>> > LiveCode can do on mobile devices", when I filter the Dictionary with
>> > "mobile" I see dozens of language tokens.
>> >
>> >
>> > >> > Auto-reply - prewritten messages that go out when you're focusing
>> > >> > to explain what you're doing and when you'll be done. Like "I'm at
>> > >> > yoga. I'll check my phone at 5".
>> > >>
>> > >> That would be handled on the server, no?
>> > >
>> > > Wouldn't we need something on the phone to know that a call or text is
>> > > coming in?
>> >
>> > Ah, I see. As worded it wasn't clear what the app would be replying to.
>> >
>> > I don't believe LC currently offers a built-in solution for altering how
>> > incoming calls are handled, but if iOS provides an API for that you
>> could
>> > write a library for it with LC Builder.
>> >
>> >
>> > --
>> >  Richard Gaskin
>> >  Fourth World Systems
>> >  Software Design and Development for the Desktop, Mobile, and the Web
>> >  ____________________________________________________________________
>> >  Ambassador at FourthWorld.com                http://www.FourthWorld.com
>> >
>> > _______________________________________________
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>
>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>    and did a little diving.
> And God said, "This is good."
>



-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."



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