Xcode ??? version

Ralph DiMola rdimola at evergreeninfo.net
Wed May 3 15:55:58 EDT 2017


I can deploy to 9.3.5 and 10.3.1 using

MacBook OSX 10.11.6
LC 8.1.4 rc1
Xcode 8.2.1

I do get a warning in the "Devices" window for the 10.3.1 devices but I can still install/delete/run apps.

To have simulators from 6 thru 10 in the LC prefs using these versions of Xcode.

8.2.1 ==> v10.2 Simulator/SDK
7.1.2 ==> v9.2 Simulator/SDK
6.2   ==> v8.2 Simulator/SDK
5.1.1 ==> v7.1 Simulator/SDK
4.6.3 ==> v6.1 Simulator/SDK

That being said....
Xcode 8.3.2 requirements:
1) OSX 10.12 (look like I'm upgrading soon...)
2) New version of LiveCode with Xcode 8.3.2 support.

Ralph DiMola
IT Director
Evergreen Information Services
rdimola at evergreeninfo.net



-----Original Message-----
From: use-livecode [mailto:use-livecode-bounces at lists.runrev.com] On Behalf Of Paul Hibbert via use-livecode
Sent: Wednesday, May 03, 2017 2:32 PM
To: How to use LiveCode
Cc: Paul Hibbert
Subject: Re: xCode ??? version

I’ve seen this warning in Xcode when connecting my iPhone 5s after updating it, but copying my LC app on to the phone still works and the app runs OK, just can’t use the simulator.

Anyway, just try it, preferably without overwriting any currently working app, and it should be fine. 

Paul

Paul
paul at livecode.org

Mac OS Sierra 10.12.1



> On May 3, 2017, at 11:13 AM, William Prothero via use-livecode <use-livecode at lists.runrev.com> wrote:
> 
> Note: I see, from the release notes that the highest iOS version supported is 10.2.
> Hopefully this will change. Next update? I use my app and depend on it, so i’m keenly interested in having it on my iPhone, I probably should have waited to update the iOS system, but…… silly me.
> Best,
> Bill P
> 
>> On May 3, 2017, at 11:07 AM, William Prothero via use-livecode <use-livecode at lists.runrev.com> wrote:
>> 
>> When I load the app into the Simulator, with xCode 8.2.1, then go to the menu “Hardware/Manage Devices” menu, I get the message that says:
>> “Could not locate device support files. The iPhone 6 is running iOS 10.3.1, which may not be supported by this version of Xcode.”
>> 
>> So, it looks to me like Livecode 8.1.4(rc1) does not support iOS 10.3.1, the latest version.
>> 
>> Does this seem reasonable.
>> Xcode versions 8.3 is not supported by the latest livecode releases.
>> Can I hope that this will be fixed soon?
>> Bill P
>> 
>>> On May 3, 2017, at 12:10 AM, Dave Kilroy via use-livecode <use-livecode at lists.runrev.com> wrote:
>>> 
>>> tldr - don’t use Xcode 8.3 yet, you can still build for iOS 10.3
>>> 
>>> 
>>> 
>>> Bill the Release Notes are a good place to check such issues. The following is an extract for release notes for LiveCode 8.1.4(rc1)
>>> 
>>> iOS
>>> 
>>> iOS deployment is possible when running LiveCode IDE on a Mac, and provided Xcode is installed and has been set in LiveCode Preferences (in the Mobile Support pane).
>>> 
>>> 
>>> 3
>>> 
>>> LiveCode 8.1.4-rc-1 Release Notes 4/4/17
>>> 
>>> Currently, the supported versions of Xcode are:
>>> 
>>> Xcode 4.6 on MacOS X 10.7
>>> Xcode 5.1 on MacOS X 10.8
>>> Xcode 6.2 on MacOS X 10.9
>>> Xcode 6.2 and 7.2 on Mac OS X 10.10 Xcode 8.2 on MacOS X 10.11
>>> 
>>> Xcode 8.2 on MacOS 10.12
>>> 
>>> It is also possible to set other versions of Xcode, to allow testing on a wider range of iOS simulators. For instance, on OS X 10.10 (Yosemite), you can add Xcode 5.1 in the Mobile Support preferences, to let you test your stack on the iOS Simulator 7.1.
>>> 
>>> We currently support deployment for the following versions of iOS:
>>> 
>>> 6.1 [simulator] 7.1 [simulator] 8.2 [simulator] 9.2
>>> 
>>> 10.2 
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>> 
>> 
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